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Requires:Disney Sorcerer's Arena: Epic Alliances Core Set
Designed by Jon Cohn, Sean Fletcher
Published by ADC Blackfire Entertainment, asmodee + 2 more
Community Snapshot
Categories
A medium-light hand management game. Rated 5.6 on BGG.
How It Plays
Area Movement
You move your pieces across different regions on the board, trying to position yourself in the best spots.
Card Play Conflict Resolution
Conflicts are resolved by playing cards instead of rolling dice — it puts the outcome more in your hands.
Command Cards
Special cards let you issue orders to your units — picking the right command at the right time is critical.
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
Move Through Deck
You work your way through a deck of cards over the course of the game — what comes up next always matters.
About This Game
Disney Sorcerer's Arena: Epic Alliances – Thrills & Chills Expansion adds three new characters to Disney Sorcerer's Arena: Epic Alliances: Mother Gothel, Jack Skellington, and the Horned King. Take your combat skills in Disney Sorcerer’s Arena: Epic Alliances to all new levels with the Thrills and Chills expansion pack! Jack Skellington, The Horned King, and Mother Gothel wield new attacks and abilities true to their twisted characters to bring fright and might to the Arena’s already epic battles.…
Source: BoardGameGeek
Players
2-4
Play Time
35 min
Complexity
2.0 / 5
Rating
7.9
Year
2022