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Requires:Advanced Heroquest
Designed by Giles McNeill
Published by (Self-Published)
Players
2-5
Play Time
60-240 min
Complexity
N/A
Rating
7.6
Community Snapshot
Categories
Designed for 2–5 players and playable in 60–240 min, SundayQuest Adventures: Volume 1 delivers a experience that earned a 7.6 on BGG.
How It Plays
Campaign / Battle Card Driven
Special cards trigger events and drive the action forward — each card played can shift the whole narrative.
Cooperative Game
Everyone works together against the game itself — you win or lose as a team, so get ready to strategize together!
Role Playing
You take on a character with unique abilities and make choices as them — step into someone else's shoes!
About This Game
This expansion pack includes 12 Quests that were originally, and exclusively, released on the Ye Olde Inn's companion Facebook group. Sunday Quest: Adventures continues where the popular Hero Quest expansion Wizards of Morcar left off. It is assumed that players will have completed and be familiar with Kellar's Keep, Return of the Witch Lord, Against the Ogre Horde and Wizards of Morcar expansion packs.…
Source: BoardGameGeek
Year
2021