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Great War at Sea:  South China Sea
Game Night Pick

Great War at Sea: South China Sea

Requires:Great War at Sea: Jutland

Designed by Kevin Canada, Doug McNair

Published by Avalanche Press Ltd.

Expansion
Moderate Depth: 30 Min Teach
Players: Two-Player Only Games
Region: South China Sea

Players

2

Play Time

120 min

Complexity

2.6 / 5

Rating

6.8

Year

2008

Community Snapshot

Medium complexity
~120 min
6.8 on BGG (24)

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Nautical
Life at sea — sailing, naval battles, pirates, or ocean exploration.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.

Since 2008, Great War at Sea: South China Sea has captivated fans of hexagon grid and simulation with its medium complexity design.

How It Plays

Hexagon Grid

The board uses hexagons instead of squares — this gives you more directions to move and think about.

About This Game

From the website Fleets are usually built with one purpose in mind: to protect their owner's maritime trade, and deny such trade to their nation's enemies. The United States and Great Britain gave great thought to how they would protect their own trade and interrupt that of the other nation, in case the two English-speaking powers ever came to war. South China Sea is a Great War at Sea supplement based on these plans, which were taken much more seriously by the Americans than by the British.…

Source: BoardGameGeek

View on BoardGameGeek