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Federation Ship Recognition Manual
Strategist Pick

Federation Ship Recognition Manual

Requires:Star Trek: Starship Tactical Combat Simulator

Designed by L. Ross Babcock, III, Forest Brown

Published by FASA

Expansion
Moderate Depth: 30 Min Teach
Players: Two-Player Only Games
TV Shows: Star Trek (various)

Players

2

Play Time

60 min

Complexity

3.2 / 5

Rating

7.4

Year

1985

Community Snapshot

Medium complexity
~60 min
7.4 on BGG (33)

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Science Fiction
Futuristic settings — space travel, alien worlds, advanced technology.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.

Designed for 2 players and playable in ~60 min, Federation Ship Recognition Manual delivers a medium experience that earned a 5.5 on BGG.

How It Plays

Hexagon Grid

The board uses hexagons instead of squares — this gives you more directions to move and think about.

Simultaneous Action Selection

Everyone chooses their action at the same time and reveals together — no waiting around, and plenty of surprises.

About This Game

The Federation Ship Recognition Manual expands on the ships types seen in the base game Star Trek: Starship Tactical Combat Simulator, adding new variants for every Federation ship in that product, including new shuttles, starships, freighters, and starbases. As with the base Star Trek: Starship Tactical Combat Simulator itself, this is ostensibly an "expansion" for the Role Playing game, in that it provides more data than just the combat element requires. 3-dimension views are provided for all craft, along with extensive historical notes and background.…

Source: BoardGameGeek

View on BoardGameGeek