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D.E.I.: Divide et Impera – Mad & Max

D.E.I.: Divide et Impera – Mad & Max

Requires:D.E.I.: Divide et Impera

Designed by Tommaso Battista

Published by CardBoard Pirates, Ludus Magnus Studio

Expansion
Table Status Unknown
Cities: London (England, UK)
Crowdfunding: Kickstarter

Players

2-6

Play Time

60-90 min

Complexity

N/A

Rating

7.4

Community Snapshot

60–90 min
7.4 on BGG (38)

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Economic
Buy, sell, trade, and invest — manage money and markets to build wealth.
Miniatures
Features detailed miniature figures — often with painting and tactical positioning.
Science Fiction
Futuristic settings — space travel, alien worlds, advanced technology.

A solid area control game playable in 60–90 min, rated 5.5 on BGG.

How It Plays

Area Majority / Influence

You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.

Area Movement

You move your pieces across different regions on the board, trying to position yourself in the best spots.

End Game Bonuses

Extra points are awarded at the end for meeting certain goals — keep an eye on those bonus objectives!

Turn Order: Stat-Based

Turn order is based on a game stat — the player with the best score in that stat goes first.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

The Mercenary duo called Mad and Max really do honour to their names! Both are bold, daring and completely crazy ones, on their Snowbug (a heavy customized snow buggy) they run through Old London’s icy roads, offering their abilites to those Leaders, foolish enough to hire them! No difference if they’ll be on scouting or demolition missions, nothing scares this duo: for booze and some food, they’ll do everything!…

Source: BoardGameGeek

View on BoardGameGeek

Year

2022