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Stargrave: Hope Eternal

Stargrave: Hope Eternal

Requires:Stargrave: Science Fiction Wargames in the Ravaged Galaxy

Designed by Joseph McCullough

Published by Osprey Games

Expansion
Table Status Unknown
Game: Stargrave
Players: Expansions Adding Cooperative Play

Players

1-2

Play Time

60 min

Complexity

N/A

Rating

8.0

Year

2022

Community Snapshot

~60 min
8.0 on BGG (20)

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Book
The game itself is a book or uses book-based components — gamebooks, choose-your-own-adventure.
Miniatures
Features detailed miniature figures — often with painting and tactical positioning.
Science Fiction
Futuristic settings — space travel, alien worlds, advanced technology.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.

Since 2022, Stargrave: Hope Eternal has captivated fans of co-op and dice rolling with its design.

How It Plays

Cooperative Game

Everyone works together against the game itself — you win or lose as a team, so get ready to strategize together!

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Measurement Movement

You physically measure distances to move pieces — grab a ruler and get precise with your positioning!

Scenario / Mission / Campaign Game

You play through linked missions or scenarios that build on each other — it's like an epic adventure in chapters.

Solo / Solitaire Game

You can play this one all by yourself — perfect for a quiet evening when you want a fun challenge on your own.

Variable Phase Order

The order of game phases can change each round depending on player choices — keeps everyone on their toes.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

Since the end of the Last War, the great pirate fleets have roamed the ruins of the galaxy, pillaging, extorting, and enslaving. No one has had the power to stand against them, and the desperate few who have tried, have been quickly and brutally crushed. However, when the independent crews are hired for a simple hostage rescue, it leads to a dangerous opportunity to strike a blow against tyranny.…

Source: BoardGameGeek

View on BoardGameGeek