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4th Reich: Puremen vs. the Mutants for Control of the World
Head-to-Head Duel

4th Reich: Puremen vs. the Mutants for Control of the World

Designed by Howard Anderson, Dana Lombardy

Published by Task Force Games

Casual Flow: 15 Min Teach

Players

1-2

Play Time

120 min

Complexity

2.1 / 5

Rating

5.1

Year

1985

Community Snapshot

Best with 2
Medium-Light complexity
~120 min
5.1 on BGG (65)
Some text

Language Editions

English

Categories

Economic
Buy, sell, trade, and invest — manage money and markets to build wealth.
Novel-based
Based on or inspired by a book or literary work.
Science Fiction
Futuristic settings — space travel, alien worlds, advanced technology.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.
World War II
Set during the Second World War — from D-Day to the Pacific theater.

How It Plays

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Grid Movement

Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.

Hexagon Grid

The board uses hexagons instead of squares — this gives you more directions to move and think about.

Movement Points

You get a set number of movement points to spend on moving your pieces — plan your path carefully.

Scenario / Mission / Campaign Game

You play through linked missions or scenarios that build on each other — it's like an epic adventure in chapters.

Secret Unit Deployment

You place your units face-down so opponents don't know what you've got — the reveal is always exciting.

Zone of Control

Your pieces influence the spaces around them — enemies can't just waltz through your territory unchallenged.

About This Game

"4th Reich: Puremen vs. the Mutants for Control of the World" is a somewhat obscure wargame by Task Force Games based on (albeit without attribution) the SF-novel "The Iron Dream" by the Jewish author Norman Spinrad. This very controversial novel describes a parallel world in which Hitler wasn't successful with his "Kampf" in Germany and became a successful SF-pulp-novelist in the US.…

Source: BoardGameGeek

View on BoardGameGeek

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Collections

Featured In

🌿Medium-light board games for 2 players⏱️Board games under 120 minutes