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Superclub: Chelsea 2021/22

Requires:Superclub: The Football Manager Board Game

Designed by Audun Egenberg

Published by (Self-Published)

Expansion
Table Status Unknown
Game: Superclub
Sports Teams: Chelsea

Players

2-6

Play Time

90-180 min

Complexity

N/A

Rating

8.0

Community Snapshot

90–180 min
8.0 on BGG (1)

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Card Game
Cards are the primary component — may involve hand management, drafting, or deck building.
Sports
Simulate sports — from football and basketball to niche athletic competitions.

A auction game. Rated 8.0 on BGG.

How It Plays

Action Drafting

Players take turns picking from a shared pool of available actions — grab the one you need before someone else does!

Auction / Bidding

Players bid against each other for cards, tiles, or resources — knowing when to go big and when to fold is the key.

Command Cards

Special cards let you issue orders to your units — picking the right command at the right time is critical.

Income

You earn resources automatically each round based on what you've built up — the snowball effect is real.

Investment

You put resources into ventures that pay off later — patience and timing can lead to huge returns.

Ownership

You can claim and own certain game elements that give you ongoing benefits — mark your territory!

Turn Order: Stat-Based

Turn order is based on a game stat — the player with the best score in that stat goes first.

About This Game

Blue is the colour, football’s the game. Take charge at Stamford Bridge and lead Chelsea to the promised land. The faithful are holding out for someone to make them compete for the title again, someone to show them there’s a Blue Day on the horizon.…

Source: BoardGameGeek

View on BoardGameGeek

Year

2021