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Warhammer 40,000 Compilation
Strategist Pick

Warhammer 40,000 Compilation

Requires:Warhammer 40,000: Rogue Trader

Designed by Sean Masterson, Paul Murphy + 2 more

Published by Games Workshop Ltd.

Expansion
Deep Strategy: 45+ Min Teach
Setting: Warhammer 40,000 Wargames

Players

2-0

Play Time

120 min

Complexity

3.7 / 5

Rating

6.1

Year

1991

Community Snapshot

Heavy complexity
~120 min
6.1 on BGG (34)

Categories

Book
The game itself is a book or uses book-based components — gamebooks, choose-your-own-adventure.
Expansion for Base-game
This is an expansion — requires the base game to play.
Miniatures
Features detailed miniature figures — often with painting and tactical positioning.
Science Fiction
Futuristic settings — space travel, alien worlds, advanced technology.

A heavy dice rolling game playable in ~120 min, rated 5.5 on BGG.

How It Plays

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Modular Board

The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

The second collection of articles from White Dwarf for Warhammer 40,000 (the first was the Warhammer 40,000 Compendium). This book introduced the Grey Knights, Chaos Terminators, the modern Eldar (including Aspect Warriors and Craftworlds), Genestealer Cults and a few odds and ends to Rogue Trader. This book signaled the direction the game and background was to take for the next several editions, including the current 5th edition. Expands: Warhammer 40,000: Rogue Trader

Source: BoardGameGeek

View on BoardGameGeek