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Munchkin Booty 2: Jump the Shark
Party Essential

Munchkin Booty 2: Jump the Shark

Requires:Munchkin Booty

Designed by Steve Jackson (I)

Published by Black Monk, Hobby World + 3 more

Expansion
Casual Flow: 15 Min Teach
Game: Munchkin

Players

3-6

Play Time

90 min

Complexity

2.0 / 5

Rating

6.7

Year

2009

Community Snapshot

Medium-Light complexity
~90 min
6.7 on BGG (497)
Some text

Categories

Card Game
Cards are the primary component — may involve hand management, drafting, or deck building.
Expansion for Base-game
This is an expansion — requires the base game to play.
Fighting
Direct combat between players or factions — tactical battles and confrontation.
Humor
Designed to make you laugh — silly themes, absurd situations, or witty mechanics.
Pirates
Swashbuckling adventure on the high seas — treasure, ships, and plunder.

A medium-light dice rolling game playable in ~90 min, rated 5.7 on BGG.

How It Plays

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Trading

You can swap resources or cards with other players — making clever trades can give you a serious edge.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

. or you're fish food! Return to the high seas for more Munchkin Booty action.…

Source: BoardGameGeek

View on BoardGameGeek