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Crimson Skies: Behind the Crimson Veil
Strategist Pick

Crimson Skies: Behind the Crimson Veil

Requires:Crimson Skies

Designed by L. Ross Babcock, III, Brian Schoner

Published by FASA

Expansion
Moderate Depth: 30 Min Teach

Community Snapshot

Medium complexity
~75 min
8.4 on BGG (29)

Categories

Aviation / Flight
Take to the skies — piloting aircraft, dogfights, airlines, or aerospace exploration.
Dice
Dice rolling is a core mechanism — outcomes depend partly on luck.
Expansion for Base-game
This is an expansion — requires the base game to play.
Fighting
Direct combat between players or factions — tactical battles and confrontation.

A medium dice rolling game playable in ~75 min, rated 8.4 on BGG.

How It Plays

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Simultaneous Action Selection

Everyone chooses their action at the same time and reveals together — no waiting around, and plenty of surprises.

About This Game

A supplement to FASA's 1998 Crimson Skies, Behind the Crimson Veil adds information about the 4 successful pirate gangs - including the Black Swans - with various scenarios. It also new airplanes, like the fiery GM-1 Tempest. The supplement include the "school of engineering"; manufacturers share their construction secrets, and details on new components with special characteristics and limits.…

Source: BoardGameGeek

View on BoardGameGeek

Players

2-0

Play Time

75 min

Complexity

3.3 / 5

Rating

8.4

Year

1999