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18Tokaido

Requires:18Chesapeake

Designed by Douglas Triggs

Published by All-Aboard Games

Expansion
Moderate Depth: 30 Min Teach
Admin: Upcoming Releases
Digital Implementations: 18xx.games

Players

2-4

Play Time

60-120 min

Complexity

3.0 / 5

Rating

6.2

Year

2026

Community Snapshot

Medium complexity
60–120 min
6.2 on BGG (42)

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Economic
Buy, sell, trade, and invest — manage money and markets to build wealth.
Trains
Build railway networks, manage routes, and compete for connections.
Transportation
Move goods or people efficiently — logistics, routes, and delivery.

A medium tile placement game playable in 60–120 min, rated 5.5 on BGG.

How It Plays

Hexagon Grid

The board uses hexagons instead of squares — this gives you more directions to move and think about.

Market

There's a shared marketplace where prices shift based on what players buy and sell — supply and demand in action.

Network and Route Building

You connect locations to form networks — the bigger and smarter your network, the more points you earn.

Ownership

You can claim and own certain game elements that give you ongoing benefits — mark your territory!

Stock Holding

You invest in companies or assets that change in value — buy low, sell high, and watch your portfolio grow!

Tile Placement

You lay tiles on the table to build a map, landscape, or pattern — every piece you place changes the board.

About This Game

This expansion for 18Chesapeake has the following key differences: There are seven railroad corporations are in the game. In a two or three player game, one of them is removed at the beginning of the game. The Yokohama-Shinbashi Line is always in the game.…

Source: BoardGameGeek

View on BoardGameGeek