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Cyberpunk Red: Combat Zone – Lawmen

Requires:Cyberpunk Red: Combat Zone

Designed by John Cadice, Aaron Dill + 1 more

Published by Monster Fight Club

Expansion
Table Status Unknown
Crowdfunding: Kickstarter

Players

2-4

Play Time

45-90 min

Complexity

N/A

Rating

9.0

Community Snapshot

45–90 min
9.0 on BGG (2)

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Miniatures
Features detailed miniature figures — often with painting and tactical positioning.
Science Fiction
Futuristic settings — space travel, alien worlds, advanced technology.

A solid dice rolling game playable in 45–90 min, rated 9.0 on BGG.

How It Plays

Action Points

You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Scenario / Mission / Campaign Game

You play through linked missions or scenarios that build on each other — it's like an epic adventure in chapters.

Stat Check Resolution

Outcomes are determined by comparing stats — if your numbers are high enough, you succeed!

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

In the time of the Red, every city has a Combat Zone: an area of the city where the law doesn't reach and cyber-enhanced gangs fight for control over the streets. When the Law has to enter the Combat Zone, they try to hit hard and get out fast. Well-organized and well-armed, the Lawmen are a force to be reckoned with!…

Source: BoardGameGeek

View on BoardGameGeek

Year

2023