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Level 7 [Escape]: Cerebral Override Module

Level 7 [Escape]: Cerebral Override Module

Requires:Level 7 [Escape]

Designed by Will Schoonover

Published by Privateer Press

Expansion
Table Status Unknown
Players: Games with Solitaire Rules
Setting: Level 7

Players

1-4

Play Time

45 min

Complexity

N/A

Rating

0.0

Year

2014

Community Snapshot

~45 min
0.0 on BGG

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Horror
Dark, scary themes — survive monsters, solve mysteries, or face the unknown.
Science Fiction
Futuristic settings — space travel, alien worlds, advanced technology.

Designed for 1–4 players and playable in ~45 min, Level 7 [Escape]: Cerebral Override Module delivers a experience.

How It Plays

Cooperative Game

Everyone works together against the game itself — you win or lose as a team, so get ready to strategize together!

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Modular Board

The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.

Solo / Solitaire Game

You can play this one all by yourself — perfect for a quiet evening when you want a fun challenge on your own.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

This is a promotional Item card for Level 7 [Escape]. The text is "Pass a 5 Intelligence challenge to move any player, guard, or clone one tile. This counts as a challenge action."

Source: BoardGameGeek

View on BoardGameGeek