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Designed by Mike Tunez
Published by Firelock Games
Players
1-4
Community Snapshot
A dice rolling and storytelling game. Rated 0.0 on BGG.
How It Plays
Action Points
You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Line of Sight
Your units can only interact with what they can directly see on the board — positioning matters a lot.
Measurement Movement
You physically measure distances to move pieces — grab a ruler and get precise with your positioning!
Role Playing
You take on a character with unique abilities and make choices as them — step into someone else's shoes!
Scenario / Mission / Campaign Game
You play through linked missions or scenarios that build on each other — it's like an epic adventure in chapters.
Solo / Solitaire Game
You can play this one all by yourself — perfect for a quiet evening when you want a fun challenge on your own.
Storytelling
The game unfolds like a story, and players help shape the narrative — every session tells a unique tale.
About This Game
Port Royal is a campaign based, tactical, small-scale warband-sized skirmish wargame that is easy and fast to learn and play, loosely based on the historical events following the 1692 earthquake that devastated the island of Jamaica. In Port Royal, players take control of small companies of pirates, privateers, Native Americans, African Maroons, or local government forces as they battle against opponents for their share of the plunder that litter the ruins of the place. Players will gain loot, experience, and infamy between games while growing their piratical expertise.…
Source: BoardGameGeek
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Play Time
20-60 min
Complexity
N/A
Rating
9.3
Year
2024