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Designed by Jim Dunnigan
Published by SPI (Simulations Publications, Inc.)
Players
2
Play Time
120 min
Complexity
2.6 / 5
Rating
4.4
Year
1974
Community Snapshot
Language Editions
How It Plays
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
Movement Points
You get a set number of movement points to spend on moving your pieces — plan your path carefully.
Scenario / Mission / Campaign Game
You play through linked missions or scenarios that build on each other — it's like an epic adventure in chapters.
Zone of Control
Your pieces influence the spaces around them — enemies can't just waltz through your territory unchallenged.
About This Game
First published in Strategy & Tactics magazine #46. Combined Arms is a tactical game that simulates modern warfare from the German Invasion of Poland in 1939 to the Yom Kippur War of 1973. The correct and proper interrelationship of the three basic combat arms; armor, infantry and artillery are explored.
Source: BoardGameGeek
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