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Fliptown: The Lone Gun
Game Night Pick

Fliptown: The Lone Gun

Requires:Fliptown

Designed by Steven Aramini

Published by Write Stuff Games, HIT Games + 3 more

Expansion
Moderate Depth: 30 Min Teach
Mechanism: Campaign Games

Community Snapshot

Medium complexity
30–45 min
8.3 on BGG (124)
Text-heavy

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
American West
The Wild West — cowboys, outlaws, frontier towns, and westward expansion.
Print & Play
Download and print at home — accessible DIY gaming.

Rated 5.6 by the community, Fliptown: The Lone Gun brings paper-and-pencil to 1 players in about 30–45 min.

How It Plays

Scenario / Mission / Campaign Game

You play through linked missions or scenarios that build on each other — it's like an epic adventure in chapters.

Solo / Solitaire Game

You can play this one all by yourself — perfect for a quiet evening when you want a fun challenge on your own.

About This Game

In Fliptown: The Lone Gun, you’ll embark on a solo journey that takes you through 12 chapters, each with its own “law of the land” (a unique rule just for that chapter) and “aim of the game” (a unique win condition just for that chapter). With every new chapter, you must choose between one of two special items, which you’ll keep in your inventory from game to game. Thus, as the campaign advances, your character will evolve and get more powerful.…

Source: BoardGameGeek

View on BoardGameGeek
Mechanism: Flip-and-Write

Players

1

Play Time

30-45 min

Complexity

2.6 / 5

Rating

8.3

Year

2024