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SundayQuest Adventures: Volume 9

SundayQuest Adventures: Volume 9

Designed by Giles McNeill

Published by (Self-Published)

Table Status Unknown

Players

2-5

Community Snapshot

60–240 min
9.0 on BGG (1)

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Third-party Expansion
An expansion made by a different publisher than the original base game.
Adventure
Explore, discover, and overcome challenges in a narrative-driven experience.
Book
The game itself is a book or uses book-based components — gamebooks, choose-your-own-adventure.
Exploration
Discover new areas, map unknown territory, and uncover surprises.
Fan Expansion
Community-created expansion — fan-designed content, not from the original publisher.
Fantasy
Set in magical worlds with mythical creatures, spells, and quests.

A co-op game. Rated 0.0 on BGG.

How It Plays

Cooperative Game

Everyone works together against the game itself — you win or lose as a team, so get ready to strategize together!

Role Playing

You take on a character with unique abilities and make choices as them — step into someone else's shoes!

About This Game

This expansion pack includes 12 Quests that were originally, and exclusively, released on the Ye Olde Inn's companion Facebook group. Sunday Quest: Adventures continues where the popular Hero Quest expansion Wizards of Morcar left off. It is assumed that players will have completed and be familiar with Kellar's Keep, Return of the Witch Lord, Against the Ogre Horde and Wizards of Morcar expansion packs to the original game.…

Source: BoardGameGeek

View on BoardGameGeek

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Collections

Featured In

🤝Best Cooperative Board Games

Play Time

60-240 min

Complexity

N/A

Rating

9.0

Year

2024

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