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Designed by Ren Multamäki
Published by Dragon Dawn Productions
Community Snapshot
Since 2025, Proving Ground has captivated fans of hand management and trick-taking with its design.
How It Plays
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Rondel
Actions are arranged in a circle, and your token moves around it — where you stop determines what you can do.
Trick-taking
Players play cards in rounds, and the highest card wins the trick — a classic card game mechanic that's endlessly satisfying.
About This Game
A trick-taking skirmish game set in the fantasy world of Zanziar. You’re an orc chieftain winning competitions where each point scored allows you to choose the best spot for placing the sacred totems. Proving grounds reside between villages and are jointly populated and scored.…
Source: BoardGameGeek
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Players
3-4
Play Time
30-45 min
Complexity
N/A
Rating
0.0
Year
2025