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Invasion Australia: 1942
Head-to-Head Duel

Invasion Australia: 1942

Designed by Joseph Miranda

Published by Decision Games (I)

Casual Flow: 15 Min Teach

Players

2-5

Play Time

180-300 min

Complexity

2.0 / 5

Rating

6.8

Year

2025

Community Snapshot

Best with 2
Medium-Light complexity
180–300 min
6.8 on BGG (6)
Some text

Categories

Wargame
Simulate warfare — military strategy, tactics, and historical battles.
World War II
Set during the Second World War — from D-Day to the Pacific theater.

At its best with 2 players, this medium-light game offers hexagon grid gameplay in 180–300 min.

How It Plays

Hexagon Grid

The board uses hexagons instead of squares — this gives you more directions to move and think about.

Secret Unit Deployment

You place your units face-down so opponents don't know what you've got — the reveal is always exciting.

About This Game

Invasion Australia covers a hypothetical Japanese invasion of Australia in 1942, based on the premise of a Japanese victory in the Coral Sea in May 1942 and subsequent capture of Port Moresby. Ground units are regiments and brigades, air units are several squadrons grouped by aircraft type, and naval ops are abstractions. World at War Magazine, May-June 2025

Source: BoardGameGeek

View on BoardGameGeek

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🌿Medium-light board games for 2 players🌿Medium-light board games for 3 players🌿Medium-light board games for 4 players🌿Medium-light board games for 5 players