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Unmatched Adventures: Teenage Mutant Ninja Turtles – Shredder and Krang

Unmatched Adventures: Teenage Mutant Ninja Turtles – Shredder and Krang

Requires:Unmatched Adventures: Teenage Mutant Ninja Turtles

Designed by Noah Cohen, Rob Daviau + 6 more

Published by Restoration Games, Geekach LLC + 1 more

Expansion
Table Status Unknown
Admin: Upcoming Releases
Comic Books: Teenage Mutant Ninja Turtles

Players

1-4

Play Time

20-40 min

Complexity

N/A

Rating

8.6

Community Snapshot

20–40 min
8.6 on BGG (119)
Some text

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Card Game
Cards are the primary component — may involve hand management, drafting, or deck building.
Fantasy
Set in magical worlds with mythical creatures, spells, and quests.
Fighting
Direct combat between players or factions — tactical battles and confrontation.
Movies / TV / Radio theme
Based on or inspired by movies, TV shows, or other media.

Rated 5.6 by the community, Unmatched Adventures: Teenage Mutant Ninja Turtles – Shredder and Krang brings hand management to 1–4 players in about 20–40 min.

How It Plays

Action Points

You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.

Card Play Conflict Resolution

Conflicts are resolved by playing cards instead of rolling dice — it puts the outcome more in your hands.

Hand Management

You have a hand of cards and deciding which to play, save, or discard is the core puzzle.

Line of Sight

Your units can only interact with what they can directly see on the board — positioning matters a lot.

Multi-Use Cards

Each card can be used in multiple ways — deciding how to play it is a juicy strategic choice.

Point to Point Movement

You move between connected locations on the board — the map's layout decides your travel options.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

Now, you're in control. Shredder uses waves of Foot soldiers (and his loyal sidekicks, Bebop and Rocksteady) to control the battlefield. The inscrutable Krang uses the Die of Ultimate Destruction for unpredictable results -- something only an IQ of 968 could comprehend.…

Source: BoardGameGeek

View on BoardGameGeek

Year

2025