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Maladum: Dungeons of Enveron – Oblivion's Maw

Maladum: Dungeons of Enveron – Oblivion's Maw

Requires:Maladum: Dungeons of Enveron

Designed by Stewart Gibbs, Colin Young

Published by Battle Systems Ltd

Expansion
Table Status Unknown
Category: Dungeon Crawler
Components: 3-Dimensional (3D)

Players

1-6

Play Time

45-120 min

Complexity

N/A

Rating

9.0

Community Snapshot

45–120 min
9.0 on BGG (32)

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Adventure
Explore, discover, and overcome challenges in a narrative-driven experience.
Exploration
Discover new areas, map unknown territory, and uncover surprises.
Fantasy
Set in magical worlds with mythical creatures, spells, and quests.
Fighting
Direct combat between players or factions — tactical battles and confrontation.
Miniatures
Features detailed miniature figures — often with painting and tactical positioning.

Rated 5.5 by the community, Maladum: Dungeons of Enveron – Oblivion's Maw brings co-op to 1–6 players in about 45–120 min.

How It Plays

Action Points

You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.

Cooperative Game

Everyone works together against the game itself — you win or lose as a team, so get ready to strategize together!

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Grid Movement

Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.

Measurement Movement

You physically measure distances to move pieces — grab a ruler and get precise with your positioning!

Modular Board

The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.

Role Playing

You take on a character with unique abilities and make choices as them — step into someone else's shoes!

Scenario / Mission / Campaign Game

You play through linked missions or scenarios that build on each other — it's like an epic adventure in chapters.

About This Game

The Oblivion's Maw expansion campaign consists of six new quests, detailing the Malagaunt's search for ancient relics to tether the Corrupter to this plane. It's structured in a similar way to the core Dungeons of Enveron campaign, with your actions throughout the story determining what the Malagaunt will do next. If you can wrest control of these powerful relics the Malagaunt is seeking, you can benefit from their abilities in future quests.…

Source: BoardGameGeek

View on BoardGameGeek

Year

2025

Solo / Solitaire Game

You can play this one all by yourself — perfect for a quiet evening when you want a fun challenge on your own.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.