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Mission Control: Critical Orbit – Crisis Command

Requires:Mission Control: Critical Orbit

Designed by Corey Andalora, Donnie Coleman

Published by Th3rd World Studios (3WS Games)

Expansion
Table Status Unknown
Mechanism: Roll-and-Write

Players

2-4

Play Time

15-20 min

Complexity

N/A

Rating

10.0

Community Snapshot

15–20 min
10.0 on BGG (1)

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Puzzle
Solve spatial, logical, or pattern-matching puzzles — satisfying brain teasers.
Space Exploration
Explore the cosmos — colonize planets, navigate space, and discover the unknown.

A solid co-op game playable in 15–20 min, rated 10.0 on BGG.

How It Plays

Cooperative Game

Everyone works together against the game itself — you win or lose as a team, so get ready to strategize together!

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Pattern Building

You arrange pieces to create specific patterns that score points — like solving a colorful puzzle.

Real-Time

There are no turns — everyone plays at the same time in a frantic rush. Fast and furious fun!

About This Game

Crisis Command is the first large expansion for Mission Control: Critical Orbit. It adds (1) three new City Boards (one for each mission control station); (2) a deck of System Check event cards for use by the Mercury III player; and (3) three new Conduit tiles with new shapes and mechanics.

Source: BoardGameGeek

View on BoardGameGeek

Year

2023