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Aberration: Honk of Doom Expansion

Aberration: Honk of Doom Expansion

Requires:Aberration

Designed by Peter Lee

Published by Ghostfire Gaming

Expansion
Table Status Unknown
Category: Tower Defense
Crowdfunding: Gamefound

Players

1-4

Play Time

60-90 min

Complexity

N/A

Rating

8.4

Year

2025

Community Snapshot

60–90 min
8.4 on BGG (7)

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Fantasy
Set in magical worlds with mythical creatures, spells, and quests.
Horror
Dark, scary themes — survive monsters, solve mysteries, or face the unknown.

Rated 8.4 by the community, Aberration: Honk of Doom Expansion brings worker placement to 1–4 players in about 60–90 min.

How It Plays

Action Points

You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.

Cooperative Game

Everyone works together against the game itself — you win or lose as a team, so get ready to strategize together!

Deck, Bag, and Pool Building

You start with a basic set of cards or tokens and gradually add better ones — watch your engine grow stronger over time.

Events

Random events shake things up during the game — sometimes helpful, sometimes chaotic, always interesting.

Map Deformation

The map itself changes and warps during play — terrain shifts under your feet, keeping you adapting.

Map Reduction

Parts of the map disappear as the game progresses — the shrinking board ramps up the tension.

Modular Board

The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.

Solo / Solitaire Game

You can play this one all by yourself — perfect for a quiet evening when you want a fun challenge on your own.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

Worker Placement

You place your workers on action spaces to claim them before anyone else — it's a scramble for the best spots!

About This Game

Nothing scares me more in the deep wood than the honking of the witch's goose. The Giant Gasdra and its spawns have become warped, ravenous creatures that seek to destroy. Can you hold them back and protect the village or will their insatiable hunger for destruction be too much?…

Source: BoardGameGeek

View on BoardGameGeek