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Dragons of Etchinstone: Siege
Strategist Pick

Dragons of Etchinstone: Siege

Requires:Dragons of Etchinstone

Designed by Joe Klipfel

Published by Chip Theory Games

Expansion
Deep Strategy: 45+ Min Teach
Admin: Upcoming Releases

Community Snapshot

Heavy complexity
~60 min
8.2 on BGG (32)

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Adventure
Explore, discover, and overcome challenges in a narrative-driven experience.
Card Game
Cards are the primary component — may involve hand management, drafting, or deck building.

Rated 5.5 by the community, Dragons of Etchinstone: Siege brings deck building to 1 players in about ~60 min.

How It Plays

Deck, Bag, and Pool Building

You start with a basic set of cards or tokens and gradually add better ones — watch your engine grow stronger over time.

Hand Management

You have a hand of cards and deciding which to play, save, or discard is the core puzzle.

Move Through Deck

You work your way through a deck of cards over the course of the game — what comes up next always matters.

Solo / Solitaire Game

You can play this one all by yourself — perfect for a quiet evening when you want a fun challenge on your own.

About This Game

As the last greater dragon falls, another seismic wave of Ether unfolds from The Tear. It shakes the foundations of the Tower, and while it doesn’t kill any mages, it does infuse the very stone with the pulsating light of elemental magic. Like a shining beacon, the Tower calls out to the corporeal and ethereal alike.…

Source: BoardGameGeek

View on BoardGameGeek

Players

1

Play Time

60 min

Complexity

3.7 / 5

Rating

8.2

Year

2025