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Light Speed: Arena – Glyphon
Family Night Choice

Light Speed: Arena – Glyphon

Requires:Light Speed: Arena

Designed by Leonardo Alese, James Ernest + 2 more

Published by Tablescope, Cranio Creations

Expansion
Casual Flow: 15 Min Teach
Components: Digital Hybrid – App/Website Required
Crowdfunding: Kickstarter

Players

1-5

Play Time

5-15 min

Complexity

2.0 / 5

Rating

8.1

Year

2025

Community Snapshot

Medium-Light complexity
5–15 min
8.1 on BGG (64)

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Action / Dexterity
Physical skill matters — flicking, stacking, balancing, or speed-based challenges.
Electronic
Incorporates electronic components like apps, sound, or digital integration.
Fighting
Direct combat between players or factions — tactical battles and confrontation.
Real-time
No turns — everyone acts simultaneously under time pressure.
Science Fiction
Futuristic settings — space travel, alien worlds, advanced technology.

A medium-light tile placement game playable in 5–15 min, rated 5.6 on BGG.

How It Plays

Line of Sight

Your units can only interact with what they can directly see on the board — positioning matters a lot.

Real-Time

There are no turns — everyone plays at the same time in a frantic rush. Fast and furious fun!

Tile Placement

You lay tiles on the table to build a map, landscape, or pattern — every piece you place changes the board.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

A new challenger enters the Arena: pink space birds with beams that hit even when they miss! The Glyphon expansion introduces a brand-new faction, plus two hilarious sponsors: Void Jugglers, who flip the fight by letting you play an upside-down battle. Ray Rebuff, which activates bouncing beams that ricochet off shields!…

Source: BoardGameGeek

View on BoardGameGeek