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Requires:Maglev Metro
Designed by Ted Alspach
Published by Bézier Games
Players
1-4
Play Time
60-90 min
Complexity
N/A
Rating
9.0
Year
2026
Community Snapshot
Categories
Designed for 1–4 players and playable in 60–90 min, Maglev Metro: Ghost Train & The Outback delivers a experience that earned a 9.0 on BGG.
How It Plays
End Game Bonuses
Extra points are awarded at the end for meeting certain goals — keep an eye on those bonus objectives!
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
Modular Board
The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.
Network and Route Building
You connect locations to form networks — the bigger and smarter your network, the more points you earn.
Pick-up and Deliver
You pick up goods from one location and deliver them to another for rewards — efficient routes mean big payoffs.
Set Collection
You're gathering matching groups of cards or tokens to score points — the more complete your sets, the better you do.
Tile Placement
You lay tiles on the table to build a map, landscape, or pattern — every piece you place changes the board.
About This Game
Welcome to the World of Tomorrow! State-of-the-art magnetic levitation technology has allowed for newer, faster, and stealthier transportation for both humans and robots. Civilization is expanding to modern cities across the globe, distant planets, and even into the quantum realm.…
Source: BoardGameGeek