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Requires:Andromeda's Edge
Designed by Luke Laurie, Maximus Laurie
Published by Cardboard Alchemy, CrowD Games
Players
2-4
Play Time
80-160 min
Complexity
N/A
Rating
7.9
Community Snapshot
Categories
A worker placement and area control game. Rated 7.8 on BGG.
How It Plays
Area Majority / Influence
You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
End Game Bonuses
Extra points are awarded at the end for meeting certain goals — keep an eye on those bonus objectives!
Events
Random events shake things up during the game — sometimes helpful, sometimes chaotic, always interesting.
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
Tech Trees / Tech Tracks
You unlock new abilities or upgrades along a branching tech tree — each path opens up different strategies.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
Something new is coming. Whispers of prophecies and mysterious shrines have sparked a movement of renewal and rebirth. Meanwhile, engineers have found fragments of raider tech and have repurposed it; taking the tools of the enemy and turning it against them.…
Source: BoardGameGeek
Year
2026
Worker Placement
You place your workers on action spaces to claim them before anyone else — it's a scramble for the best spots!