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Requires:Windmill Valley
Designed by Dani Garcia
Published by Board&Dice
Players
1-4
Play Time
45-90 min
Complexity
N/A
Rating
7.7
Community Snapshot
Rated 7.7 by the community, Windmill Valley: Exclusive Helper Promo Card brings variable powers to 1–4 players in about 45–90 min.
How It Plays
End Game Bonuses
Extra points are awarded at the end for meeting certain goals — keep an eye on those bonus objectives!
Market
There's a shared marketplace where prices shift based on what players buy and sell — supply and demand in action.
Multi-Use Cards
Each card can be used in multiple ways — deciding how to play it is a juicy strategic choice.
Network and Route Building
You connect locations to form networks — the bigger and smarter your network, the more points you earn.
Rondel
Actions are arranged in a circle, and your token moves around it — where you stop determines what you can do.
Solo / Solitaire Game
You can play this one all by yourself — perfect for a quiet evening when you want a fun challenge on your own.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
Promo card (marked P18) that was first made available for the backers of the Kickstarter-campaign of Board&Dice Accessories. It's an extra helper/contract card with the following abilities: - Helper: When you spend a Tool during your turn, you may also Plant 1 Tulip Bulb. - Contract: Receive 4 Victory Points for each different Helper trigger you have (including Starting Farm Enhancement).
Source: BoardGameGeek
Year
2025