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Light Speed: Arena – The Playable Playmat

Light Speed: Arena – The Playable Playmat

Requires:Light Speed: Arena

Designed by Leonardo Alese, James Ernest + 2 more

Published by Tablescope

Expansion
Table Status Unknown
Components: Digital Hybrid – App/Website Required
Components: Playmats

Players

1-6

Play Time

5-15 min

Complexity

N/A

Rating

8.9

Year

2025

Community Snapshot

5–15 min
8.9 on BGG (9)

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Action / Dexterity
Physical skill matters — flicking, stacking, balancing, or speed-based challenges.
Electronic
Incorporates electronic components like apps, sound, or digital integration.
Fighting
Direct combat between players or factions — tactical battles and confrontation.
Real-time
No turns — everyone acts simultaneously under time pressure.
Science Fiction
Futuristic settings — space travel, alien worlds, advanced technology.

Designed for 1–6 players and playable in 5–15 min, Light Speed: Arena – The Playable Playmat delivers a experience that earned a 8.9 on BGG.

How It Plays

Line of Sight

Your units can only interact with what they can directly see on the board — positioning matters a lot.

Real-Time

There are no turns — everyone plays at the same time in a frantic rush. Fast and furious fun!

Tile Placement

You lay tiles on the table to build a map, landscape, or pattern — every piece you place changes the board.

About This Game

A playmat and two new sponsored asteroids for Light Speed: Arena. Simply play more immersively on the thematic background or throw in one of the new asteroids to have laser beams bounce off the edge of the playmat (Billiard Arena) or re-enter from the opposite side (Torus Arena)! Mix and match with all other game content. —description from the publisher

Source: BoardGameGeek

View on BoardGameGeek