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Requires:Arydia: The Paths We Dare Tread
Designed by Alex McGrath, Luke Townsend
Published by Far Off Games
Players
1-4
Play Time
10-240 min
Complexity
N/A
Rating
8.9
Community Snapshot
Categories
A solid co-op game playable in 10–240 min, rated 8.9 on BGG.
How It Plays
Action Queue
You plan a sequence of actions in advance, then they play out in order — think ahead or get left behind.
Communication Limits
You can't just say whatever you want to your teammates — the game limits what you can share, which makes every hint count.
Cooperative Game
Everyone works together against the game itself — you win or lose as a team, so get ready to strategize together!
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Simultaneous Action Selection
Everyone chooses their action at the same time and reveals together — no waiting around, and plenty of surprises.
Turn Order: Role Order
Turn order depends on which role or character you chose — your role shapes when you act.
About This Game
Fabled Fishing is a mini-expansion for Arydia: The Paths We Dare Tread. Grab your pole, it’s time to go fishing in this mini-expansion for Arydia! Fabled Fishing seamlessly integrates with your campaign, allowing you to take the ‘Fish’ action when you discover bodies of water at any location!…
Source: BoardGameGeek
Year
2026