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Requires:War of the Ring: Second Edition
Designed by Roberto Di Meglio, Marco Maggi + 1 more
Published by Ares Games
Players
2-4
Play Time
180 min
Complexity
N/A
Rating
0.0
Community Snapshot
Categories
A area control and dice rolling game.
How It Plays
Area Majority / Influence
You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.
Area Movement
You move your pieces across different regions on the board, trying to position yourself in the best spots.
Campaign / Battle Card Driven
Special cards trigger events and drive the action forward — each card played can shift the whole narrative.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Variable Phase Order
The order of game phases can change each round depending on player choices — keeps everyone on their toes.
About This Game
During the War of the Ring, the strongholds of the Free Peoples faced their darkest hour, under assault by the relentless armies of the Shadow. Siege towers advanced against mighty walls; catapults battered the defenders day after day. Yet these assaults – those that took place, and those that might have – were decided not only by swords and engines of war, but by the endurance and courage of the brave souls standing against overwhelming odds.…
Source: BoardGameGeek
Year
2026