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Designed by Greg Birgfeld, Cindy Wren
Published by Anchor Point Games
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Designed for 2–6 players and playable in 75–90 min, Corker delivers a experience that earned a 0.0 on BGG.
How It Plays
Area Majority / Influence
You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Events
Random events shake things up during the game — sometimes helpful, sometimes chaotic, always interesting.
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Market
There's a shared marketplace where prices shift based on what players buy and sell — supply and demand in action.
Zone of Control
Your pieces influence the spaces around them — enemies can't just waltz through your territory unchallenged.
About This Game
Corker is a competitive strategy game set on the working coast of Maine. Players take on the role of lobstermen, fishing in one the most iconic lobstering locales, Penobscot bay, filled with harbors, islands, ledges and deep water. They choose when to drop and when to haul traps across a map divided into over 60 locations.…
Source: BoardGameGeek
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Players
2-6
Play Time
75-90 min
Complexity
N/A
Rating
0.0
Year
2026