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Requires:G.I. JOE Heroscape: Rumble at the Rift Battle Box
Designed by Stephen Baker, Rob Daviau + 1 more
Published by Hasbro, Milton Bradley
Players
2-4
Play Time
60-120 min
Complexity
N/A
Rating
10.0
Community Snapshot
Categories
Since 2005, Heroscape: Jandar's Oath – Monks and Guards Army Expansion has captivated fans of dice rolling with its design.
How It Plays
Action Queue
You plan a sequence of actions in advance, then they play out in order — think ahead or get left behind.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
Line of Sight
Your units can only interact with what they can directly see on the board — positioning matters a lot.
Modular Board
The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.
About This Game
2 COMMON Squads Contents: Shaolin Monks (x1) Sentinels of Jandar (x1) Terrain: 2x Sand Tile (2-hex) "When attacking, Ullar's Shaolin Monks have the speed and ability to strike at all enemies nearby; and their unique Stealth Leap power enables them to bound over ruins, water and more. As defenders, Jandar's Sentinels are tough to penetrate: Shields of Valor double their defensive power and their flying power makes them swift and elusive on the battlefield. A wise Valhallan General will combine these awesome abilities for strategic advantage!" Additional photos and forum posts can be found on the now deprecated entry, Heroscape Expansion Set: Jandar's Oath.
Source: BoardGameGeek
Year
2005