BoardMatchGame Finder
BrowseTopSaved
Quiz·Browse·Collections·Saved
Powered by BGG
Privacy·Terms
Back to Home
The Great Sea: Alternate Combat Cards

The Great Sea: Alternate Combat Cards

Requires:The Great Sea

Designed by S J Macdonald, Zach Smith

Published by Garphill Games

Expansion
Table Status Unknown
Admin: Upcoming Releases
Crowdfunding: Kickstarter

Players

2-4

Play Time

90-120 min

Complexity

N/A

Rating

0.0

Community Snapshot

90–120 min
0.0 on BGG

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Ancient
Set in ancient civilizations — Rome, Greece, Egypt, or other pre-medieval eras.
Nautical
Life at sea — sailing, naval battles, pirates, or ocean exploration.

The Great Sea: Alternate Combat Cards is a compelling game, playable in 90–120 min.

How It Plays

Area Majority / Influence

You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.

Card Play Conflict Resolution

Conflicts are resolved by playing cards instead of rolling dice — it puts the outcome more in your hands.

Hand Management

You have a hand of cards and deciding which to play, save, or discard is the core puzzle.

About This Game

Originally released through the 2026 Kickstarter campaign for The Great Sea. Included are 32 Combat Cards (8 per player). With them come rules for how to use the new cards, including ways to combine them with those from the base game.

Source: BoardGameGeek

View on BoardGameGeek

Year

2026