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Requires:Ghost Stories
Designed by Antoine Bauza
Published by Repos Production
Community Snapshot
Since 2009, Ghost Stories: White Moon has captivated fans of co-op and dice rolling with its medium complexity design.
How It Plays
Area Movement
You move your pieces across different regions on the board, trying to position yourself in the best spots.
Cooperative Game
Everyone works together against the game itself — you win or lose as a team, so get ready to strategize together!
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Modular Board
The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
With the Ghost Stories: White Moon expansion, the monks have an extra task to deal with: rescuing the villagers themselves from the ghosts. During setup, three villagers tokens are placed on all village tiles but one. The Moon Portal is placed on the remaining tile (the center tile for normal difficulty, on the side for harder difficulty, in a corner for masochistic players).…
Source: BoardGameGeek
Players
1-4
Play Time
90 min
Complexity
3.0 / 5
Rating
7.8
Year
2009