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Chrononauts: The Gore Years
Party Essential

Chrononauts: The Gore Years

Requires:Chrononauts

Designed by Andrew Looney

Published by Looney Labs

Expansion
Casual Flow: 15 Min Teach
Game: Chrononauts
Theme: Alternate History

Players

1-6

Play Time

45 min

Complexity

1.9 / 5

Rating

6.5

Year

2009

Community Snapshot

Medium-Light complexity
~45 min
6.5 on BGG (524)
Some text

Categories

Bluffing
Deceive your opponents — hide your intentions, make false claims, and read others.
Card Game
Cards are the primary component — may involve hand management, drafting, or deck building.
Deduction
Use logic and clues to figure out hidden information — who, what, or where.
Expansion for Base-game
This is an expansion — requires the base game to play.
Political
Navigate politics — elections, legislation, influence, and power struggles.
Science Fiction
Futuristic settings — space travel, alien worlds, advanced technology.

Since 2009, Chrononauts: The Gore Years has captivated fans of modular board with its medium-light complexity design.

How It Plays

Modular Board

The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.

About This Game

An 11 card expansion to Chrononauts that adds timeline cards and patches for the years 2000 to 2008, and new characters that are affected by events in that time period. Publisher Blurb: Chrononauts is now more than ten years old, and it's showing its age. A lot has happened in the 21st century, but the TimeLine stops at 1999!…

Source: BoardGameGeek

View on BoardGameGeek