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Requires:BattleTech: A Game of Armored Combat
Designed by Herbert A. Beas II, Jason Hardy + 6 more
Published by Catalyst Game Labs
Players
2-8
Play Time
120 min
Complexity
N/A
Rating
7.9
Community Snapshot
Categories
Since 2008, Classic BattleTech: Jihad Conspiracies – Interstellar Players 2 has captivated fans of variable powers with its design.
How It Plays
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
Role Playing
You take on a character with unique abilities and make choices as them — step into someone else's shoes!
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
On October 25, 3068, the Word of Blake flooded the Inner Sphere HPG networks with "White Noise", a stream of gibberish and propaganda that made communications virtually impossible. Amid the noise, stunning secrets were revealed: Anastasius Focht was once Frederick Steiner; ComStar Primus Sharilar Mori was a Kurita spy. Yet along with the secrets revealed and the spreading fires of the Jihad, the Blakists unveiled terrible new weapons and an army the size of which the intelligence agencies of the Inner Sphere had scarcely dreamed, spawning a darker, new wave of mysteries, and whispers of shadowy cabals.…
Source: BoardGameGeek
Year
2008