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Neuroshima Hex! Duel Chain Reaction Cards
Family Night Choice

Neuroshima Hex! Duel Chain Reaction Cards

Requires:Neuroshima Hex! Duel

Designed by Michał Oracz

Published by Portal Games

Expansion
Casual Flow: 15 Min Teach
Players: Two-Player Only Games

Community Snapshot

Medium-Light complexity
~30 min
7.1 on BGG (36)
No text needed

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Fighting
Direct combat between players or factions — tactical battles and confrontation.
Science Fiction
Futuristic settings — space travel, alien worlds, advanced technology.

Designed for 2 players and playable in ~30 min, Neuroshima Hex! Duel Chain Reaction Cards delivers a medium-light experience that earned a 5.5 on BGG.

How It Plays

Hand Management

You have a hand of cards and deciding which to play, save, or discard is the core puzzle.

Hexagon Grid

The board uses hexagons instead of squares — this gives you more directions to move and think about.

Team-Based Game

Players split into teams and work together to outplay the other side — teamwork makes the dream work!

Tile Placement

You lay tiles on the table to build a map, landscape, or pattern — every piece you place changes the board.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

The Chain Reaction cards, given out as a freebie at Essen 2009, as well as with preordered copies of the game enhance the effect of Terminals in Neuroshima Hex: Duel. 2 out of the 5 cards can be used in a game, and the players may both purchase energy from the cards and use their special abilities.

Source: BoardGameGeek

View on BoardGameGeek
Setting: Neuroshima

Players

2

Play Time

30 min

Complexity

2.0 / 5

Rating

7.1

Year

2009