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Requires:Federation Commander: Klingon Border
Designed by Stephen V. Cole
Published by Amarillo Design Bureau, Inc.
Players
2-8
Play Time
60 min
Complexity
3.3 / 5
Rating
8.3
Year
2009
Community Snapshot
Categories
A medium dice rolling game playable in ~60 min, rated 8.3 on BGG.
How It Plays
Action Points
You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
Simultaneous Action Selection
Everyone chooses their action at the same time and reveals together — no waiting around, and plenty of surprises.
About This Game
More ships for the: Hydrans: Ranger, Lancer, Hunter, Buffalo Hunter, Rhino Hunter, Pegasus Crusier, Tartar, Iroquois Lyrans: Light Cruiser, Battlecruiser, and others: Klingon F5W, Kzinti FFK Includes eight scenarios, one of them is the Energy Monster Also included rules for new terrain (nebula, black hole, pulsar). Includes 40 large counters for FCHA, 40 more large counters for the ships in Booster Packs 91-95, and 140 half-inch counters for both!
Source: BoardGameGeek