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Zig Zag
Head-to-Head Duel

Zig Zag

Designed by Theo Coster, Ora Coster + 1 more

Published by Alga, Estrela + 8 more

Casual Flow: 15 Min Teach

Players

2

Play Time

10 min

Complexity

1.8 / 5

Rating

5.3

Year

1977

Community Snapshot

Best with 2
Medium-Light complexity
~10 min
5.3 on BGG (26)
No text needed

Categories

Abstract Strategy
Pure strategy with no hidden information or luck — think Chess or Go.

At its best with 2 players, this medium-light game offers tile placement gameplay in ~10 min.

How It Plays

Area Movement

You move your pieces across different regions on the board, trying to position yourself in the best spots.

Enclosure

You're surrounding and claiming territory on the board — fence off your space before someone else does!

Pattern Building

You arrange pieces to create specific patterns that score points — like solving a colorful puzzle.

Pattern Recognition

Spotting patterns quickly gives you an edge — the faster you see it, the faster you score!

Tile Placement

You lay tiles on the table to build a map, landscape, or pattern — every piece you place changes the board.

About This Game

Each player has a set of 13 tiles - each tile is formed of 1 to 4 hexagons (5 single, 4 double, 3 triple and 1 quadruple piece). The board has 8 areas, ranging in size from 3 hexes to 10 hexes large. Player alternate turns by placing one of their pieces on the board.…

Source: BoardGameGeek

View on BoardGameGeek

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