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Requires:Twilight Imperium
Designed by Christian T. Petersen
Published by Fantasy Flight Games
Players
2-6
Play Time
240 min
Complexity
2.6 / 5
Rating
6.8
Year
1998
Community Snapshot
Categories
Since 1998, Twilight Imperium: The Outer Rim has captivated fans of tile placement and dice rolling with its medium complexity design.
How It Plays
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
Modular Board
The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.
Tile Placement
You lay tiles on the table to build a map, landscape, or pattern — every piece you place changes the board.
Trading
You can swap resources or cards with other players — making clever trades can give you a serious edge.
Variable Phase Order
The order of game phases can change each round depending on player choices — keeps everyone on their toes.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
Twilight Imperium: The Outer Rim is the fourth and last expansion for Twilight Imperium: 1st edition. It adds two new races, 13 new hex tiles (to form a fifth galactic ring) and extra rules (and counters) for Leaders and Shock Troops. Part of the Twilight Imperium Series. Expands: Twilight Imperium Sister Expansions: Twilight Imperium: Borderlands Twilight Imperium: Distant Suns Twilight Imperium: Twilight Armada
Source: BoardGameGeek