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Designed by Mike Hutton
Published by GMT Games, Korea Boardgames + 1 more
Players
1-8
Community Snapshot
How It Plays
Auction / Bidding
Players bid against each other for cards, tiles, or resources — knowing when to go big and when to fold is the key.
Market
There's a shared marketplace where prices shift based on what players buy and sell — supply and demand in action.
Network and Route Building
You connect locations to form networks — the bigger and smarter your network, the more points you earn.
Ownership
You can claim and own certain game elements that give you ongoing benefits — mark your territory!
Solo / Solitaire Game
You can play this one all by yourself — perfect for a quiet evening when you want a fun challenge on your own.
Stock Holding
You invest in companies or assets that change in value — buy low, sell high, and watch your portfolio grow!
Tile Placement
You lay tiles on the table to build a map, landscape, or pattern — every piece you place changes the board.
About This Game
1862: Railway Mania in the Eastern Counties is an 18xx game set in East Anglia, England. It features a company-packed board, where 16 of 20 companies are randomly selected for use on a board containing only 37 hexes. Major features of the game are: Petitioning parliament as a means of floating your preferred company a mixture of full and partial capitalisation for companies three train types with differing objectives and building requirements company mergers and re-floatation 1860-style semi-linear stock-market featuring multiple stock jumps.
Source: BoardGameGeek
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Play Time
120-300 min
Complexity
4.6 / 5
Rating
8.1
Year
2013