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Treachery: A Fantasy Warlord scenario

Treachery: A Fantasy Warlord scenario

Requires:Fantasy Warlord

Designed by Ian Bailey

Published by Folio Works, LTD.

Expansion
Table Status Unknown
Players: Two-Player Only Games

Players

2

Play Time

240 min

Complexity

N/A

Rating

0.0

Community Snapshot

~240 min
0.0 on BGG

Categories

Fantasy
Set in magical worlds with mythical creatures, spells, and quests.
Fighting
Direct combat between players or factions — tactical battles and confrontation.
Miniatures
Features detailed miniature figures — often with painting and tactical positioning.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.

A solid dice rolling game playable in ~240 min.

How It Plays

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Secret Unit Deployment

You place your units face-down so opponents don't know what you've got — the reveal is always exciting.

About This Game

User Summery: When a local Duke decides to kidnap and ransom the leader of a mercenary group he's had under his employ in order to recoup some of his payroll, the Duke finds himself in a small war with a band of hardened fighters. The Duke's forces include well-trained Humans and a small number of Dwarves while the Mercenaries contain a motley mix of Humans and Wood-elves. The Mercenaries main objective is to free their leader, L'Naiden, while the Duke is trying to hang on to the leader while crushing the Mercenaries.…

Source: BoardGameGeek

View on BoardGameGeek

Year

1990