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Warhammer 40,000 Battles
Strategist Pick

Warhammer 40,000 Battles

Requires:Warhammer 40,000 (Second Edition)

Designed by Andy Chambers, Jervis Johnson + 1 more

Published by Games Workshop Ltd.

Expansion
Moderate Depth: 30 Min Teach
Game: Warhammer 40,000 (Second Edition)
Setting: Warhammer 40,000 Wargames

Players

0

Play Time

Unknown

Complexity

3.5 / 5

Rating

6.4

Year

1995

Community Snapshot

Medium complexity
~0 min
6.4 on BGG (27)
Text-heavy

Categories

Book
The game itself is a book or uses book-based components — gamebooks, choose-your-own-adventure.
Expansion for Base-game
This is an expansion — requires the base game to play.
Science Fiction
Futuristic settings — space travel, alien worlds, advanced technology.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.

Since 1995, Warhammer 40,000 Battles has captivated fans of dice rolling and variable powers with its medium complexity design.

How It Plays

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Modular Board

The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

In addition to compiling a number of battle reports from White Dwarf, this supplemental book for Warhammer 40,000 second edition also featured a card bunker and complete rules for using bunkers in the game, plus additional rules and stats for various vehicles and units.

Source: BoardGameGeek

View on BoardGameGeek