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Designed by Arthur Tebbe
Published by EIDOS Interactive, Identity Games International B.V. + 2 more
Players
2-4
Play Time
45 min
Complexity
1.5 / 5
Rating
5.4
Year
2003
Community Snapshot
How It Plays
Action Points
You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.
Campaign / Battle Card Driven
Special cards trigger events and drive the action forward — each card played can shift the whole narrative.
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Modular Board
The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.
Pick-up and Deliver
You pick up goods from one location and deliver them to another for rewards — efficient routes mean big payoffs.
Team-Based Game
Players split into teams and work together to outplay the other side — teamwork makes the dream work!
About This Game
Based on the computer game 'The Angel of Darkness'. Lara Croft is accused of a murder and tries to find the five pieces of evidence to prove her innocence. At the same time 'Pieter van Eckhardt' is trying to obtain possession of paintings from the museum.…
Source: BoardGameGeek
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