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Wizard Kings: Expansion Armies
Strategy Social

Wizard Kings: Expansion Armies

Requires:Wizard Kings

Designed by Grant Dalgliesh

Published by Columbia Games

Expansion
Moderate Depth: 30 Min Teach
Components: Block Wargames
Containers: Video Tape Boxes

Players

2-7

Play Time

120 min

Complexity

2.8 / 5

Rating

7.1

Year

2000

Community Snapshot

Medium complexity
~120 min
7.1 on BGG (235)

Categories

Collectible Components
Includes collectible or customizable components like cards or miniatures.
Expansion for Base-game
This is an expansion — requires the base game to play.
Fantasy
Set in magical worlds with mythical creatures, spells, and quests.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.

Rated 5.6 by the community, Wizard Kings: Expansion Armies brings dice rolling to 2–7 players in about ~120 min.

How It Plays

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Hexagon Grid

The board uses hexagons instead of squares — this gives you more directions to move and think about.

Modular Board

The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.

Secret Unit Deployment

You place your units face-down so opponents don't know what you've got — the reveal is always exciting.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

These additional armies provide new units to add diversity and flexibility to your Wizard Kings games. For more information, see the Wizard Kings wiki page. First Edition Army ExpansionsIn the first edition of Wizard Kings, each army expansion included a complete set of blocks for a particular army.…

Source: BoardGameGeek

View on BoardGameGeek