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Ten Major Construction Projects
Family Night Choice

Ten Major Construction Projects

Designed by Jog Kung

Published by TWOPLUS Games

Table Ready: 5 Min Teach

Players

2-5

Play Time

50 min

Complexity

1.5 / 5

Rating

5.4

Year

2008

Community Snapshot

Light complexity
~50 min
5.4 on BGG (15)

Categories

Dice
Dice rolling is a core mechanism — outcomes depend partly on luck.
Educational
Designed to teach skills or knowledge while playing — from math to history.

Designed for 2–5 players and playable in ~50 min, Ten Major Construction Projects delivers a light experience that earned a 0.0 on BGG.

How It Plays

Roll / Spin and Move

Roll the dice (or spin a wheel) and move that many spaces — a classic way to race around a board.

Set Collection

You're gathering matching groups of cards or tokens to score points — the more complete your sets, the better you do.

About This Game

The Ten Major Construction Projects (traditional Chinese: 十大建設) were national infrastructure projects during the 1970s in Taiwan. They were proposed by the Premier Chiang Ching-kuo, beginning in 1974, with a planned completion by 1979, which ultimately cost over NT$300 billion in total. org/wiki/Ten_Major_Construction_Projects Summary : Ten Major Construction Projects looks similar to Monopoly games in appearance,but it is not a game of trading and negotiation, and you don't have to make others bankrupt.…

Source: BoardGameGeek

View on BoardGameGeek

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