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China: Einflusskarten
Family Night Choice

China: Einflusskarten

Requires:China

Designed by Michael Schacht

Published by (Self-Published), ABACUSSPIELE + 1 more

Expansion
Table Ready: 5 Min Teach

Community Snapshot

Light complexity
~45 min
7.1 on BGG (19)
No text needed

Categories

Ancient
Set in ancient civilizations — Rome, Greece, Egypt, or other pre-medieval eras.
Expansion for Base-game
This is an expansion — requires the base game to play.
Territory Building
Claim and control areas on the map — expand your territory and defend borders.

Designed for 3–5 players and playable in ~45 min, China: Einflusskarten delivers a light experience that earned a 7.1 on BGG.

How It Plays

Area Majority / Influence

You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.

Hand Management

You have a hand of cards and deciding which to play, save, or discard is the core puzzle.

Network and Route Building

You connect locations to form networks — the bigger and smarter your network, the more points you earn.

About This Game

Extension for the boardgame. Available on a postcard at Abacusspiele. Including 9 new influence cards: With these it is possible to earn additional points when placing houses while owning the associated influence card. Number 6 in the Abacusspiele / Spiele aus Timbuktu postcard-series

Source: BoardGameGeek

View on BoardGameGeek

Players

3-5

Play Time

45 min

Complexity

1.5 / 5

Rating

7.1

Year

2010