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Naktong Bulge: Breaking the Perimeter
Game Night Pick

Naktong Bulge: Breaking the Perimeter

Designed by Eric R. Harvey

Published by Decision Games (I)

Casual Flow: 15 Min Teach

Players

1-2

Play Time

60 min

Complexity

2.5 / 5

Rating

5.5

Year

2010

Community Snapshot

Medium-Light complexity
~60 min
5.5 on BGG (29)

Categories

Korean War
Set during the Korean War (1950–1953) — military operations on the Korean peninsula.
Modern Warfare
Set in modern-era conflicts — 20th/21st century military operations and geopolitics.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.

A medium-light hexagon grid game playable in ~60 min, rated 0.0 on BGG.

How It Plays

Hexagon Grid

The board uses hexagons instead of squares — this gives you more directions to move and think about.

About This Game

From the Decision Games' website: By August 1950 the North Korean Army had overrun most of the Korean peninsula, and was advancing rapidly toward Pusan, the last open port in South Korea. The US Army hastily formed a perimeter along the arcing Naktong River to stop — or at least delay — the final North Korean breakthrough. " Naktong Bulge utilizes the new Fire & Movement combat system that's designed so players can augment their units with "support fire" during the course of the turn.…

Source: BoardGameGeek

View on BoardGameGeek

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